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Date: Aug 11, 2005
Level: Harder (Try the easier lesson.) Downloads: Word Doc | PDF Doc | Listening Audio: (2:05 - 246 KB - 16kbps)
THE ARTICLEA 28-year-old South Korean man has died after playing an online computer game for almost 50 hours non-stop in an internet café in the city of Taegu. His marathon gaming session was apparently interspersed only with the occasional toilet break or five-minute nap. The man, known only by his family name of Lee, became engrossed in the popular battle simulation game Starcraft on August 3 and stayed rooted to his seat for over two days. Reuters News Agency reports police sources saying the man died from cardiac arrest “stemming from exhaustion”. He had just finished playing when he suddenly collapsed. Paramedics could not resuscitate him and he died shortly after arriving at hospital. Lee was apparently on a quest to become a professional gamer, an increasingly alluring and lucrative profession in South Korea. Top players can rake in substantial amounts of money each year in sponsorship deals alone. Lee had recently been fired from his job because of absences attributed to his obsession with gaming. The dangers of being addicted to fantasy games are becoming more apparent and tragic. Gamers become immersed in the games and are totally mesmerized by the events unfolding in front of them. In particular, MMORPGs, or massively multiplayer online role playing games, keep thousands of players glued to their screens for hours on end. WARM-UPS1. GAMING: In pairs / groups, talk about your history with video games. Use these prompts to help your conversation: First game / Best game / Technology / Characters / Time / Best score / Consoles / Addictive / Online / The future … Change partners and report on what your first partners said. 2. CONSOLES: Walk around the class and ask each other about the following consoles. Are they all the same? Which ones do you like and why? Think of three ways how each console could be improved. Which console is the class favorite?
3. CHAT: In pairs / groups, decide which of these topics or words are most interesting and which are most boring.
Have a chat about the topics you liked. For more conversation, change topics and partners frequently. 4. GAMING: Spend one minute writing down all of the different words you associate with the word “gaming”. Share your words with your partner(s) and talk about them. Together, put the words into different categories. 5. TWO-MINUTE DEBATES: Debate each of the arguments below with a partner for just two minutes, before moving on to the next one. Student A agrees with the first argument, Student B, the second.
BEFORE READING / LISTENING1. TRUE / FALSE: Look at the article’s headline and guess whether these sentences are true (T) or false (F):
2. SYNONYM MATCH: Match the following synonyms from the article:
3. PHRASE MATCH: Match the following phrases from the article (sometimes more than one combination is possible):
WHILE READING / LISTENINGGAP FILL: Put the words in the column on the right into the correct spaces. Korean gamer dies after 50 hours online
AFTER READING / LISTENING1. WORD SEARCH: Look in your dictionaries / computer to find collocates, other meanings, information, synonyms … for the words ‘computer’ and ‘game’.
2. ARTICLE QUESTIONS: Look back at the article and write down some questions you would like to ask the class about the text.
3. GAP FILL: In pairs / groups, compare your answers to this exercise. Check your answers. Talk about the words from the gap fill. Were they new, interesting, worth learning…? 4. VOCABULARY: Circle any words you do not understand. In groups, pool unknown words and use dictionaries to find their meanings. 5. STUDENT “GAMING” SURVEY: In pairs / groups, write down questions about games and gaming.
6. TEST EACH OTHER: Look at the words below. With your partner, try to recall exactly how these were used in the text:
DISCUSSIONSTUDENT A’s QUESTIONS (Do not show these to student B)
STUDENT B’s QUESTIONS (Do not show these to student A)
AFTER DISCUSSION: Join another partner / group and tell them what you talked about.
SPEAKINGROLE PLAY: This role play is to discuss whether or not video games should be regulated by the government. Team up with classmates who have been assigned the same role as you. Develop your roles and discuss ideas and “strategies” before the role play begins. Introduce yourself to the other role players.
Change roles and repeat the role play. Comment in groups about the differences between the two role plays. In pairs / groups, discuss whether you really believe in what you said while you were in your roles. LISTENINGListen and fill in the spaces. Korean gamer dies after 50 hours onlineA 28-year-old South Korean man has died after playing an _______ computer game for almost 50 hours _______ in an internet café in the city of Taegu. His marathon gaming session was apparently ____________ only with the occasional toilet break or five-minute ____. The man, known only by his family name of Lee, became ___________ in the popular battle simulation game Starcraft on August 3 and stayed _______ to his seat for over two days. Reuters News Agency reports police sources saying the man died from cardiac arrest “__________ _____ exhaustion”. He had just finished playing when he suddenly collapsed. Paramedics could not ___________ him and he died shortly after arriving at hospital. Lee was apparently on a quest to become a professional gamer, an increasingly __________ and lucrative profession in South Korea. Top players can ____ __ substantial amounts of money each year in sponsorship deals alone. Lee had recently been fired from his job because of absences ____________ to his obsession with gaming. The dangers of being ____________ to fantasy games are becoming more apparent and tragic. Gamers become ____________ in the games and are totally ____________ by the events unfolding in front of them. In particular, MMORPGs, or massively multiplayer online role playing games, keep thousands of players ______ __ their screens for hours on end. HOMEWORK1. VOCABULARY EXTENSION: Choose several of the words from the text. Use a dictionary or Google’s search field (or another search engine) to build up more associations / collocations of each word. 2. INTERNET: Search the Internet and find more information on the dangers of gaming. Share your findings with your class in the next lesson. 3. RECOMMENDATIONS: Write a letter to your government about video games. Highlight all of the dangers / benefits you see with video games. State your reasons why you think games should / should not be regulated. Read your letters to your classmates in your next lesson. Did you all have similar ideas? 4. DIARY / JOURNAL: Imagine you are in a role play situation in your favorite video (or non-video) game. Write your diary / journal entry for one adventure in the role play. Read your entry to your classmates in the next lesson. Did you all have similar adventures? ANSWERSTRUE / FALSE:
SYNONYM MATCH:
PHRASE MATCH:
GAP FILL: Korean gamer dies after 50 hours onlineA 28-year-old South Korean man has died after playing an online computer game for almost 50 hours non-stop in an internet café in the city of Taegu. His marathon gaming session was apparently interspersed only with the occasional toilet break or five-minute nap. The man, known only by his family name of Lee, became engrossed in the popular battle simulation game Starcraft on August 3 and stayed rooted to his seat for over two days. Reuters News Agency reports police sources saying the man died from cardiac arrest “stemming from exhaustion”. He had just finished playing when he suddenly collapsed. Paramedics could not resuscitate him and he died shortly after arriving at hospital. Lee was apparently on a quest to become a professional gamer, an increasingly alluring and lucrative profession in South Korea. Top players can rake in substantial amounts of money each year in sponsorship deals alone. Lee had recently been fired from his job because of absences attributed to his obsession with gaming. The dangers of being addicted to fantasy games are becoming more apparent and tragic. Gamers become immersed in the games and are totally mesmerized by the events unfolding in front of them. In particular, MMORPGs, or massively multiplayer online role playing games, keep thousands of players glued to their screens for hours on end.
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