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New Warnings For Video GamesBritain will soon start using a new ratings system for video games. Government officials have decided to use the PEGI (Pan-European Game Information) warning symbols so parents know what games to buy their kids. There are eight easily recognizable icons, in addition to coloured signs that represent ages 3, 7, 12, 16 and 18 and over. The symbols will show if the game contains any bad language, discrimination, gambling, drugs, horror, sex, and dating. There is another symbol to show the game is only online. Dr. Richard Wilson, an industry expert, said: "Game developers will welcome the new PEGI system, as it makes classification easier.” The PEGI website says companies like Sony, Microsoft and Nintendo support the symbols.
TIGA, the video game trade association, created the PEGI system. Its website says: “Interactive computer game playing is now a mass-market leisure activity, with millions of players throughout Europe. While most games are suitable for players of all ages there are many that are only suitable for older children and younger teenagers.” Alongside the new symbols PEGI will also offer additional advice to parents. This will help to explain different types of violence in games. Examples include "extreme violence,” the showing of “criminal techniques” and the “glamorization of crime”. The system is now used throughout Europe. It is a model that shows how Europe can work together to protect children.
WARM-UPS1. VIDEO GAMES: Walk around the class and talk to other students about video games. Change partners often. Sit with your first partner(s) and share your findings. 2. CHAT: In pairs / groups, decide which of these topics or words from the article are most interesting and which are most boring.
Have a chat about the topics you liked. Change topics and partners frequently. 3. GAMES SYMBOLS: Match the symbol with the meaning Complete this table with your partner(s). Talk about what you wrote to your partner. Change partners and share what you heard.
4. AGES: Students A strongly believe there should be no age limits for video games; Students B strongly believe there should be very strict age limits on video games. Change partners again and talk about your conversations. 5. RATINGS: Do you think everything should be rated? Rate these and share your ratings with your partner: 10 = adults only; 1 = anyone OK. Change partners and share your ratings again.
6. ICON: Spend one minute writing down all of the different words you associate with the word ‘icon’. Share your words with your partner(s) and talk about them. Together, put the words into different categories. 7. MY GAME: With your partner(s), choose the name of your video game. Select one word from each column. Talk about
BEFORE READING / LISTENING1. TRUE / FALSE: Look at the article’s headline and guess whether these sentences are true (T) or false (F):
2. SYNONYM MATCH: Match the following synonyms from the article:
3. PHRASE MATCH: Match the following phrases from the article (sometimes more than one. combination is possible):
WHILE READING / LISTENINGGAP FILL: Put the words into the gaps in the text.
LISTENING: Listen and fill in the gaps.Britain will ______________________ new ratings system for video games. Government officials have decided to use the PEGI (Pan-European Game Information) warning symbols so parents ______________________ buy their kids. There are eight easily recognizable icons, in addition to coloured ______________________ 3, 7, 12, 16 and 18 and over. The symbols will show if the game contains any bad language, discrimination, gambling, drugs, horror, sex, and dating. There ______________________ show the game is only online. Dr. Richard Wilson, an industry expert, said: "Game developers ______________________ PEGI system, as it makes classification easier.” The PEGI website says companies like Sony, Microsoft and Nintendo ______________________. TIGA, the video ______________________, created the PEGI system. Its website says: “Interactive computer game playing is now a mass-market leisure activity, with millions ______________________ Europe. While most games are suitable for players of all ages there ______________________ suitable for older children and younger teenagers.” Alongside the new symbols PEGI will also ______________________ to parents. This will help to ______________________ of violence in games. Examples include "extreme violence,” the showing of “criminal techniques” and the “______________________”. The system is now used throughout Europe. It is a model that shows how Europe can work together to protect children. AFTER READING / LISTENING1. WORD SEARCH: Look in your dictionaries / computer to find collocates, other meanings, information, synonyms … for the words ‘video’ and ‘game’.
2. ARTICLE QUESTIONS: Look back at the article and write down some questions you would like to ask the class about the text.
3. GAP FILL: In pairs / groups, compare your answers to this exercise. Check your answers. Talk about the words from the activity. Were they new, interesting, worth learning…? 4. VOCABULARY: Circle any words you do not understand. In groups, pool unknown words and use dictionaries to find their meanings. 5. TEST EACH OTHER: Look at the words below. With your partner, try to recall how they were used in the text:
STUDENT VIDEO GAME SURVEYWrite five GOOD questions about video games in the table. Do this in pairs. Each student must write the questions on his / her own paper. When you have finished, interview other students. Write down their answers.
VIDEO GAME DISCUSSIONSTUDENT A’s QUESTIONS (Do not show these to student B)
----------------------------------------------------------------------------- STUDENT B’s QUESTIONS (Do not show these to student A)
LANGUAGEBritain will (1) ____ start using a new ratings system for video games. Government officials have decided to use the PEGI (Pan-European Game Information) warning symbols (2) ____ parents know what games to buy their kids. There are eight (3) ____ recognizable icons, in addition to coloured signs that represent ages 3, 7, 12, 16 and 18 and over. The symbols will show if the game contains any (4) ____ language, discrimination, gambling, drugs, horror, sex, and dating. There is another symbol to show the game is only online. Dr. Richard Wilson, an industry expert, said: "Game developers will (5) ____ the new PEGI system, as it makes classification easier.” The PEGI website says companies like Sony, Microsoft and Nintendo (6) ____ the symbols. TIGA, the video game trade association, (7) ____ the PEGI system. Its website says: “Interactive computer game playing is now a (8) ____ -market leisure activity, with millions of players throughout Europe. While most games are suitable (9) ____ players of all ages there are many that are only suitable for older children and younger teenagers.” Alongside the new symbols PEGI will also offer additional advice (10) ____ parents. This will help to explain different types of violence in games. Examples include "extreme violence,” the showing of “criminal techniques” and the “(11) ____ of crime”. The system is now used throughout Europe. It is a model that shows how Europe can work together to (12) ____ children. Put the correct words from the table below in the above article.
WRITING:Write about video games for 10 minutes. Correct your partner’s paper. _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ _____________________________________________________________________________ HOMEWORK1. VOCABULARY EXTENSION: Choose several of the words from the text. Use a dictionary or Google’s search field (or another search engine) to build up more associations / collocations of each word. 2. INTERNET: Search the Internet and find out more about video games. Share what you discover with your partner(s) in the next lesson. 3. VIDEO GAMES: Make a poster about video games. What are the pros and cons of them? Show your work to your classmates in the next lesson. Did you all have similar things? 4. RATINGS: Write a magazine article about rating systems for video games. Include imaginary interviews with a young teenager and a strict parent. Read what you wrote to your classmates in the next lesson. Write down any new words and expressions you hear from your partner(s). 5. LETTER: Write a letter to Dr. Richard Wilson. Ask him three questions about video games ratings. Give him three more symbols that PEGI should use. Read your letter to your partner(s) in your next lesson. Your partner(s) will answer your questions. ANSWERSTRUE / FALSE:
SYNONYM MATCH:
PHRASE MATCH:
GAP FILL: New warnings for video gamesBritain will soon start using a new ratings system for video games. Government officials have decided to use the PEGI (Pan-European Game Information) warning symbols so parents know what games to buy their kids. There are eight easily recognizable icons, in addition to coloured signs that represent ages 3, 7, 12, 16 and 18 and over. The symbols will show if the game contains any bad language, discrimination, gambling, drugs, horror, sex, and dating. There is another symbol to show the game is only online. Dr. Richard Wilson, an industry expert, said: "Game developers will welcome the new PEGI system, as it makes classification easier.” The PEGI website says companies like Sony, Microsoft and Nintendo support the symbols. TIGA, the video game trade association, created the PEGI system. Its website says: “Interactive computer game playing is now a mass-market leisure activity, with millions of players throughout Europe. While most games are suitable for players of all ages there are many that are only suitable for older children and younger teenagers.” Alongside the new symbols PEGI will also offer additional advice to parents. This will help to explain different types of violence in games. Examples include "extreme violence,” the showing of “criminal techniques” and the “glamorization of crime”. The system is now used throughout Europe. It is a model that shows how Europe can work together to protect children. LANGUAGE WORK
GAMES SYMBOLS
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